2023年4月26日 星期三

Week11 滑鼠、鍵盤、聲音

 第一個專案

#include <GL/glut.h>

void display()

{

    glutSolidTeapot( 0.3 );

    glutSwapBuffers();

}

void keyboard(unsigned char key, int x, int y)

{

    if(key==27) exit(594088);

}

int main(int argc, char**argv)

{

    glutInit(&argc, argv);

    glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);

    glutCreateWindow("week11");

    glutDisplayFunc(display);

    glutKeyboardFunc(keyboard);

    glutMainLoop();

}


第二個專案
#include <windows.h>
#include <GL/glut.h>

void display()
{
    glutSolidTeapot( 0.3 );
    glutSwapBuffers();
}

void keyboard(unsigned char key, int x, int y)
{
    if(key== '1') PlaySound("C:\\Users\\Administrator\\Desktop\\do_re_mi\\do.wav", NULL, SND_ASYNC);
    if(key== '2') PlaySound("C:\\Users\\Administrator\\Desktop\\do_re_mi\\re.wav", NULL, SND_ASYNC);
    if(key== '3') PlaySound("C:\\Users\\Administrator\\Desktop\\do_re_mi\\mi.wav", NULL, SND_ASYNC);
}

int main(int argc, char**argv)
{
    glutInit(&argc, argv);

    glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);

    glutCreateWindow("week11");

    glutDisplayFunc(display);

    glutKeyboardFunc(keyboard);

    glutMainLoop();
}

第三個程式
#include <windows.h>

int main()
{

    PlaySound("do_re_mi\\do.wav", NULL, SND_SYNC);
    PlaySound("do_re_mi\\do.wav", NULL, SND_SYNC);
    PlaySound("do_re_mi\\do.wav", NULL, SND_SYNC);
    PlaySound("do_re_mi\\re.wav", NULL, SND_SYNC);
    PlaySound("do_re_mi\\mi.wav", NULL, SND_SYNC);
}

第四個程式


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