week12-1_printf_fprintf.cpp
#include <stdio.h>
int main()
{
FILE*fout=fopen("file.txt","w");
printf("Hello World\n");
fprintf(fout,"Hello World在檔案裡\n");
}
會跑出Hello World
桌面上的.txt檔裡就是Hello Word
week12-2_scanf_fscanf.cpp
#include <stdio.h>
int main()
{
FILE*fin=fopen("file.txt","r");
char line[100];
fscanf(fin,"%s",line);
printf("從file.txt讀到了: %s\n",line);
fscanf(fin,"%s",line);
printf("從file.txt讀到了: %s\n",line);
}
week12-3_many_numbers_scanf_printf_fscanf_fprintf.cpp
#include <stdio.h>
int main()
{
int a[10]={10,20,30,40,50,60,70,80,90,100};
int b[10]={};
FILE*fout=fopen("file3.txt","w");
for(int i=0; i<10; i++){
printf("%d ",a[i]);
fprintf(fout,"%d ",a[i]);
}
printf("\n");
fprintf(fout,"\n");
fclose(fout);
FILE*fin=fopen("file3.txt","r");
for(int i=0; i<10; i++){
fscanf(fin,"%d",&b[i]);
printf("b%d:%d ",i,b[i]);
}
fclose(fin);
}
GLUT專案
week12-4_keyboard_mouse
step-1
#include <stdio.h>
#include <GL/glut.h>
float teapotX=0, teapotY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX, teapotY, 0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button, int state, int x, int y)
{
if(state==GLUT_DOWN){
teapotX=(x-150)/150.0;
teapotY=(150-y)/150.0;
}
display();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
#include <GL/glut.h>
float teapotX=0, teapotY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX, teapotY, 0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button, int state, int x, int y)
{
if(state==GLUT_DOWN){
teapotX=(x-150)/150.0;
teapotY=(150-y)/150.0;
}
display();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}
茶壺會跟著滑鼠按的地方移動
#include <stdio.h>
#include <GL/glut.h>
FILE*fout=NULL;///一開始檔案沒開,所以是NULL
FILE*fin=NULL;///要讀檔用的指標,一開始也是NULL
float teapotX=0, teapotY=0;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glTranslatef(teapotX, teapotY, 0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
void mouse(int button, int state, int x, int y)
{
if(state==GLUT_DOWN){
teapotX=(x-150)/150.0;
teapotY=(150-y)/150.0;
if(fout==NULL) fout=fopen("file4.txt","w");
fprintf(fout,"%f %f\n",teapotX,teapotY);
}
display();
}
void keyboard(unsigned char key,int x,int y)
{
if(fin==NULL){///如果檔案還沒fopen(),就打開它
fclose(fout);///前面mouse會開fout指標,所以要關掉
fin=fopen("file4.txt","r");///沒開檔案就開它
}
fscanf(fin,"%f %f",&teapotX,&teapotY);///真的讀檔
display();///重畫畫面
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutKeyboardFunc(keyboard);///keyboard開檔讀檔
glutMainLoop();
}





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