2023年5月10日 星期三

sheeba - week13 - 綜合練習

 Step01-1

用Maya裁切模型


每個部位分別存OBJ檔


Step01-2

下載Git   把Final_Project複製到桌面


開啟Final_Project調整設定



修改.gitignore


Step02-1

把glm.cpp   glm.h丟到Final_Project資料夾裡


建model資料夾把剛剛裁切的模型丟進去


修改程式碼   把模型印出來


///week12-4_keyboard_mouse要用鍵盤滑鼠操控茶壺
///存檔會在工作執行目錄working dir
///在Codeblocks Project-Properties裡面的build targets可以設定
///把它從Desktop\freeglut\bin改成.(現在目錄的意思)DEBUG和Release都要設定才會將.cbp檔存檔
#include <stdio.h>
#include <GL/glut.h>
#include "glm.h"///week13 step02-1
GLMmodel * head = NULL;///week13 step02-1
GLMmodel * body = NULL;
GLMmodel * uparmR = NULL;
GLMmodel * lowarmR = NULL;
FILE * fout = NULL;///step02-2一開始檔案沒有開,NULL
FILE * fin = NULL;
float teapotX=0, teapotY=0;
float angle=0, angle2=0, angle3=0;
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        ///glTranslatef(teapotX,teapotY,0);
        ///glutSolidTeapot(0.3);
        if(body==NULL)///step02-1
        {
            body = glmReadOBJ("model/body.obj");///week13 step02-1
            glmUnitize(body);///week13 step02-1
        }
        glmDraw(body,GLM_MATERIAL);
    glPopMatrix();
    glutSwapBuffers();
}
void mouse(int button, int state,int x, int y)
{
    if(state==GLUT_DOWN)
    {
        teapotX = (x-150)/150.0;
        teapotY = (150-y)/150.0;
        if(fout==NULL) fout = fopen("file4.txt", "w");
        fprintf(fout, "%f %f\n", teapotX, teapotY);
    }
    display();
}
void keyboard(unsigned char key, int x, int y)
{
    if(fin==NULL)
    {
        fclose(fout);
        fin = fopen("file4.txt","r");
    }
    fscanf(fin, "%f %f", &teapotX, &teapotY);
    display();
}
int main(int argc, char ** argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");

glutDisplayFunc(display);
glutMouseFunc(mouse);
glutKeyboardFunc(keyboard);
glutMainLoop();
}

Step02-2

縮小印出來的模型大小 & 印出頭


    glPushMatrix();
        ///glTranslatef(teapotX,teapotY,0);
        ///glutSolidTeapot(0.3);
        glScalef(0.2,0.2,0.2);///week13 step02-2
        if(body==NULL)///week13 step02-1
        {
            head = glmReadOBJ("model/head.obj");
            body = glmReadOBJ("model/body.obj");///week13 step02-1
            ///glmUnitize(body);///week13 step02-1
        }
        glmDraw(head,GLM_MATERIAL);///week13 step02-2
        glmDraw(body,GLM_MATERIAL);///week13 step02-2
    glPopMatrix();

Step03-1

#include <stdio.h>
#include <GL/glut.h>
#include "glm.h"///week13 step02-1
GLMmodel * head = NULL;///week13 step02-1
GLMmodel * body = NULL;
GLMmodel * uparmR = NULL;
GLMmodel * lowarmR = NULL;
int show[4] = {0,1,0,0};
void keyboard(unsigned char key ,int x, int y)
{
    if(key=='0') show[0] = !show[0];///week13 step03-1
    if(key=='1') show[1] = !show[1];
    if(key=='2') show[2] = !show[2];
    if(key=='3') show[3] = !show[3];
    glutPostRedisplay();
}
FILE * fout = NULL;///step02-2一開始檔案沒有開,NULL
FILE * fin = NULL;
float teapotX=0, teapotY=0;
float angle=0, angle2=0, angle3=0;
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        ///glTranslatef(teapotX,teapotY,0);
        ///glutSolidTeapot(0.3);
        glScalef(0.2,0.2,0.2);///week13 step02-2
        if(body==NULL)///week13 step02-1
        {
            head = glmReadOBJ("model/head.obj");
            body = glmReadOBJ("model/body.obj");///week13 step02-1
            uparmR = glmReadOBJ("model/uparmR.obj");
            lowarmR = glmReadOBJ("model/lowarmR.obj");
            ///glmUnitize(body);///week13 step02-1
        }
        if(show[0]) glmDraw(head,GLM_MATERIAL);///week13 step03-1
        if(show[1]) glmDraw(body,GLM_MATERIAL);
        if(show[2]) glmDraw(uparmR,GLM_MATERIAL);
        if(show[3]) glmDraw(lowarmR,GLM_MATERIAL);
    glPopMatrix();
    glutSwapBuffers();
}

Step03-2


#include <stdio.h>
#include <GL/glut.h>
#include "glm.h"///week13 step02-1
GLMmodel * head = NULL;///week13 step02-1
GLMmodel * body = NULL;
GLMmodel * uparmR = NULL;
GLMmodel * lowarmR = NULL;
int show[4] = {0,1,0,0};
void keyboard(unsigned char key ,int x, int y)
{
    if(key=='0') show[0] = !show[0];///week13 step03-1
    if(key=='1') show[1] = !show[1];
    if(key=='2') show[2] = !show[2];
    if(key=='3') show[3] = !show[3];
    glutPostRedisplay();
}
FILE * fout = NULL;///step02-2一開始檔案沒有開,NULL
FILE * fin = NULL;
float teapotX=0, teapotY=0;
float angle=0, angle2=0, angle3=0;
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        ///glTranslatef(teapotX,teapotY,0);
        ///glutSolidTeapot(0.3);
        glScalef(0.2,0.2,0.2);///week13 step02-2
        if(body==NULL)///week13 step02-1
        {
            head = glmReadOBJ("model/head.obj");
            body = glmReadOBJ("model/body.obj");///week13 step02-1
            uparmR = glmReadOBJ("model/uparmR.obj");
            lowarmR = glmReadOBJ("model/lowarmR.obj");
            ///glmUnitize(body);///week13 step02-1
        }
        if(show[0]) glmDraw(head,GLM_MATERIAL);///week13 step03-1
        if(show[1]) glmDraw(body,GLM_MATERIAL);
        glPushMatrix();
            glTranslatef(teapotX, teapotY, 0);
            if(show[2]) glmDraw(uparmR,GLM_MATERIAL);
        glPopMatrix();
        if(show[3]) glmDraw(lowarmR,GLM_MATERIAL);
    glPopMatrix();
    glutSwapBuffers();
}
int oldX = 0, oldY = 0;
void motion(int x, int y)
{
    teapotX += (x - oldX)/150.0;
    teapotY -= (y - oldY)/150.0;
    oldX = x;
    oldY = y;
    printf("glTranslatef(%f, %f, 0);\n", teapotX, teapotY);
    glutPostRedisplay();
}
void mouse(int button, int state,int x, int y)
{
    if(state==GLUT_DOWN)
    {
        oldX = x;
        oldY = y;
        angle = x;
        ///if(fout==NULL) fout = fopen("file4.txt", "w");
        ///fprintf(fout, "%f %f\n", teapotX, teapotY);
    }
    display();
}
///void keyboard(unsigned char key, int x, int y)
///{
    ///if(fin==NULL)
    ///{
        ///fclose(fout);
        ///fin = fopen("file4.txt","r");
    ///}
    ///fscanf(fin, "%f %f", &teapotX, &teapotY);
    ///display();
///}
int main(int argc, char ** argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week12");

glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMotionFunc(motion);
glutKeyboardFunc(keyboard);
glutMainLoop();
}

Step03-3

上傳github

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