2023年5月10日 星期三

電腦圖學課程week13 叡


Week13-1


前往https://jsyeh.org/3dcg10/下載datawin32
1.用maya開啟Al.obj去裁切模型,把身
體各部分裁切並存檔(Export Selection)




需要用到上周的Final Projectgithub複製下來


下載git bash

cd desktop

https://github.com/iamnotCreeper/2023graphicsa

cd 2023graphicsa

start .


#include "glm.h"
GLMmodel * head = NULL;
GLMmodel * body = NULL;
GLMmodel * uparmR = NULL;
GLMmodel * lowarmR = NULL;
int show[4] = {0,1,0,0};
void keyboard(unsigned char key, int x, int y){
    if(key=='0') show[0] = !show[0];
    if(key=='1') show[1] = !show[1];
    if(key=='2') show[2] = !show[2];
    if(key=='3') show[3] = !show[3];
    glutPostRedisplay();
}
float teapotx = 0, teapoty = 0;
FILE * fout = NULL;
FILE * fin = NULL;
void display(){
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
    glScaled(0.2,0.2,0.2);
        /// glTranslatef(teapotx, teapoty, 0);
        /// glutSolidTeapot(0.3);
        if(body == NULL){
            head = glmReadOBJ("Model/head.obj");
            body = glmReadOBJ("Model/wholebody.obj");
            uparmR = glmReadOBJ("Model/uparmR.obj");
            lowarmR = glmReadOBJ("Model/armhandR.obj");
            ///glmUnitize(body);
        }
        if(show[0]) glmDraw(head, GLM_MATERIAL);
        if(show[1]) glmDraw(body, GLM_MATERIAL);
        if(show[2]) glmDraw(uparmR, GLM_MATERIAL);
        if(show[3]) glmDraw(lowarmR, GLM_MATERIAL);
    glPopMatrix();
    glutSwapBuffers();
}

用CodeBlock打開以後會因為找不到freeglut出現錯誤,

把freeglut放到Final Project中


打開final project

project-properties 更改search directories 改成freeglut/include ,freeglut/lib


把剛剛裁切好的模型檔案裝入資料夾


再把week10的glm.cpp跟glm.h複製到資料夾裡




#include <stdio.h>
#include <GL/glut.h>
#include "glm.h"
GLMmodel * head =NULL;
GLMmodel * body =NULL;
GLMmodel * uparmR =NULL;
GLMmodel * lowarmR =NULL;
int show[4] = {0,1,0,0};
void keyboard(unsigned char key ,int x,int y)
{
    if(key=='0')show[0];
    if(key=='1')show[1];
    if(key=='2')show[2];
    if(key=='3')show[3];
    glutPostRedisplay();
}
FILE*fout=NULL;
FILE*fin=NULL;
float teapotX=0,teapotY=0;
float angle=0,angle2=0,angle3=0;
void display()
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
    glPushMatrix();
        glScalef(0.2,0.2,0.2);
        if(body==NULL){
            body = glmReadOBJ("model/body.obj");
            head = glmReadOBJ("model/head.obj");
            uparmR = glmReadOBJ("model/uparmR.obj");
            lowarmR = glmReadOBJ("model/lowarmR.obj");
            ///glmUnitize(body);
        }
        if(show[0]) glmDraw(head,GLM_MATERIAL);
        if(show[1]) glmDraw(body,GLM_MATERIAL);
        if(show[3]) glmDraw(uparmR,GLM_MATERIAL);
        if(show[4]) glmDraw(lowarmR,GLM_MATERIAL);
    glPopMatrix();
    glutSwapBuffers();
}
void mouse(int button,int state,int x,int y)
{
    if(state==GLUT_DOWN){
        teapotX=(x-150)/150.0;
        teapotY=(150-y)/150.0;
        if(fout==NULL)fout-fopen("file4.txt","w");
        fprintf(fout,"%f %f\n",teapotX,teapotY);
    }
    display();
}
///void keyboard(unsigned char key ,int x,int y)
///{
    ///if(fin==NULL){
        ///fclose(fout);
        ///fin=fopen("file4.txt","r");
    ///}
    ///fscanf(fin,"%f %f",&teapotX,&teapotY);
    ///display();
///}
int main(int argc,char**argv)
{
    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
    glutCreateWindow("week12");
    glutDisplayFunc(display);
    glutMouseFunc(mouse);
    glutKeyboardFunc(keyboard);
    glutMainLoop();
}















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