一.檔案讀寫
1. 第一個範例(fprintf) : 開啟Empty file檔案:week12-1_printf_fprintf.cpp / 開、寫檔案
#include <stdio.h>int main(){///檔案指標fout= 開檔案("檔名","用什麼模式")FILE * fout = fopen("file.txt","w");///w:writeprintf("Hello World!\n");fprintf(fout,"Hello World!在桌面!");}
2.第二個範例(fscanf) : 開啟Empty file檔案:week12-2_scanf_fscanf.cpp / 讀寫檔案
#include <stdio.h>int main(){FILE * fin = fopen("file.txt","r");///r:readchar line[100];fscanf(fin,"%s",line);printf("從file.txt讀到了: %s\n",line);fscanf(fin,"%s",line);printf("從file.txt讀到了: %s\n",line);}
3.第三個範例(結合) : 開啟Empty file檔案:week12-3_many_number_scanf_printf_fscanf_fprintf.cpp / 寫讀檔案
#include <stdio.h>int main(){int a[10]={10,20,30,40,50,60,70,80,90,100};int b[10]={};///writeFILE * fout = fopen("file3.txt","w");for(int i=0;i<10;i++){printf("%d ",a[i]);fprintf(fout,"%d ",a[i]);}printf("\n");fprintf(fout,"\n");fclose(fout);///關起flie3///readFILE * fin = fopen("file3.txt","r");for(int i=0;i<10;i++){fscanf(fin, "%d", &b[i]);printf("b%d:%d ",i,b[i]);}fclose(fin);}
二、鍵盤.滑鼠控制角度
1.mouse控制茶壺位置 : 開新project:week12-4_keyboard_mouse / 寫程式 / 當滑鼠走到哪茶壺就會走到哪
#include <stdio.h>#include <GL/glut.h>float teapotX=0,teapotY=0;void display(){glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);glPushMatrix();glTranslatef(teapotX,teapotY,0);glutSolidTeapot(0.3);glPopMatrix();glutSwapBuffers();}void mouse(int button,int state,int x,int y){if(state==GLUT_DOWN){teapotX = (x-150)/150.0;teapotY = (150-y)/150.0;}display();}int main(int argc, char *argv[]){glutInit(&argc, argv);glutInitDisplayMode( GLUT_DOUBLE | GLUT_DEPTH);glutCreateWindow("week12");glutDisplayFunc(display);glutMouseFunc(mouse);glutMainLoop();}
2. keyboard加入 : 加入keyboard函式,讓滑鼠點到的地方可以自己存,按空白鍵可以重複剛才的路徑
3.更改工作執行目錄 : 在codeblock內 / project properties / build target / 設定Debug和release的工作執行目錄成: . /接著開啟C:\Users\Administrator\Desktop\freeglut\bin / 將freeglut.dll複製到week12-4資料夾 / 全部儲存
#include <stdio.h>#include <GL/glut.h>FILE * fout=NULL;///step2-2FILE * fin =NULL;///2float teapotX=0,teapotY=0;void display(){glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);glPushMatrix();glTranslatef(teapotX,teapotY,0);glutSolidTeapot(0.3);glPopMatrix();glutSwapBuffers();}void mouse(int button,int state,int x,int y){if(state==GLUT_DOWN){teapotX = (x-150)/150.0;teapotY = (150-y)/150.0;if(fout==NULL)fout =fopen("file4.txt","w");///2fprintf(fout,"%f %f\n",teapotX,teapotY);///2}display();}void keyboard(unsigned char key ,int x,int y)///2keyboard函式{if(fin==NULL){///2如果檔案還沒fopen(),就開他fclose(fout);///2前面的mouse會開fout 指標,所以要關掉fin = fopen("file4.txt","r");///2開檔}fscanf(fin,"%f %f",&teapotX,&teapotY);///2讀檔display();///2重畫畫面}int main(int argc, char *argv[]){glutInit(&argc, argv);glutInitDisplayMode( GLUT_DOUBLE | GLUT_DEPTH);glutCreateWindow("week12");glutDisplayFunc(display);glutMouseFunc(mouse);glutKeyboardFunc(keyboard);///2keboard要做事了glutMainLoop();}
三、為作業做準備
開新專案 : Final_project / 在codeblock內 / project properties / build target / 設定Debug和release的工作執行目錄成: . /接著開啟C:\Users\Administrator\Desktop\freeglut\bin / 將freeglut.dll複製到week12-5資料夾 / 複製week12-4的程式碼 / 全部儲存
git指令
cd desktop
git clone https://github.com/你的帳號/2023graphicsa
cd 2023graphicsa
加入檔案
git add .
git status
git config --global user.email "jsyeh@mail.mcu.edu.tw"
git config --global user.name "jsyeh"
git commit -m "week10"
git push









沒有留言:
張貼留言