1.先利用老師的網站下載http://jsyeh.org/3dcg10/下載win data glut32.dill三個檔案
2.解壓縮後打開Transformation成功畫面如下圖
3.下載老師上課資料夾內的freeglut並解壓縮
4.把資料夾內libfreeglut.a複製貼上改為libglut32.a
5.打開codeblocks創建一個glut檔
6.寫出一個茶壺
#include <GL/glut.h>
void display()
{
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMainLoop();
}
7.調整茶壺往右邊靠#include <GL/glut.h>
void display()
{
glPushMatrix();
glTranslatef(0.5 , 0 , 0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMainLoop();
}
8.顯示滑鼠所在座標
#include <GL/glut.h>
void display()
{
glPushMatrix();
glTranslatef(0.5 , 0 , 0);
glutSolidTeapot(0.3);
glPopMatrix();
glutSwapBuffers();
}
#include <stdio.h>
void mouse (int botton , int state , int x , int y)
{
printf ("%d %d %d %d\n",botton , state , x , y);
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("week03");
glutDisplayFunc(display);
glutMouseFunc(mouse);
glutMainLoop();
}





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