week15-1
https://jsyeh.org/3dcg10/ 進入網站 下載[data] [win32]從檔案中開啟
解壓縮並將[data]拉到[win32]裡面
開啟 Projection.exe
開啟codeblock 新增一個專案
glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0);
glOrtho(-ar*3,ar*3,-1*3,1*3,-100,+100);
一次只能執行一個,另一個要註解掉
glutReshapeFunc(resize);
決定長寬座高 以Y為主X為輔
開一個新專案 week15-2_gluLookAt
#include <GL/glut.h>
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void reshape(int w,int h){
glViewport(0,0,w,h);
float ar = w/(float) h;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(60,ar,0.01,1000);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(0,0,1, 0,0,0, 0,1,0);
glutPostRedisplay();
}
float eyeX=0, eyeY=0;
void motino(int x,int y){
eyeX=(x-150.0)/150.0;
eyeY=(150.0-y)/150.0;
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(eyeX,eyeY,1, 0,0,0, 0,1,0);
glutPostRedisplay();
}
int main(int argc,char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week15");
glutDisplayFunc(display);
glutReshapeFunc(reshape);
glutMainLoop();
}





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